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You run a cleanup crew for a company that scraps downed mechs in a universe where divine beings drop like expired leases. Dialogue choices shape interactions with snarky coworkers while you scavenge parts, balance safety protocols, and avoid pissing off a manager who treats your safety like a budget line item. The tone swings between dry office dramedy and body horror as you navigate corporate nonsense amid the detritus of godly tech. The game leans into absurdity with a sharp sense of humor, blending mundane workplace grind with weird sci-fi body politics. Jenna Yow’s writing pops with memorable characters and situations that escalate from "why am I here" to "why is that a thing" in seconds. While short, it packs enough oddball charm and visual flair to stick around in your memory longer than most contracts.
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