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That's a Thing is a lighthearted 2D adventure where you play a hero tasked with saving both the world and a princess from a cowboy antagonist. The gameplay is straightforward, relying on basic movement and interaction controls, use a pad to navigate and the Y button to interact. The world is loosely defined, with vague references to "dangerous enemies" and a quest structure that leans into its own silliness. The art style and dialogue embrace a knowingly cheesy tone, making it feel less like a serious quest and more like a joke written in a game script. What stands out is its self-aware humor and minimalistic design. The game doesn’t try to hide its reliance on tropes, from the damsel in distress to the mustache-twirling villain. With no combat mechanics or complex systems to speak of, it’s a short, low-effort experience that plays like a running gag in level design form. Players who enjoy absurd premises and retro-style arcade simplicity might find it amusing, though it’s unlikely to stick around in memory longer than the next punchline.
Game Modes
Single player
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