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You’re trapped in a creaky Nova Scotia home owned by the Dupont family. Your goal is to track down scattered VHS tapes hidden in unpredictable spots to piece together an escape route. Played in first person, the game leans into silence and subtle sounds, floorboards groaning, distant whispers, to build tension. There are no guides or hints. Every decision feels weighted as you sift through decades-old media for answers. The environment shifts between mundane domestic spaces and eerie, warped versions of itself as the story unfolds. The game’s retro aesthetic and found-footage style nod to 80s and 90s slasher films, with glitchy visuals and distorted audio amplifying unease. As the first entry in a planned trilogy, it sets up a slow-burn mystery about family secrets and lingering curses. Early players note the tension comes not just from scares but from wondering who else might be watching. The lack of direction means frustration is part of the package, but so is the satisfaction of figuring out its analog puzzles.
Game Modes
Single player
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