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You play as a broken soul dragged from the abyss by a demon who wants something from you. The story unfolds as you climb a corrupting tower, making choices that shape your path through a world of cursed ruins and shifting threats. Combat is turn based with a focus on resource management and adapting to enemies that evolve as you ascend. The dialogue and branching outcomes matter more than stats, though the system does track your growing corruption. The tower is a nightmare of changing corridors and hidden chambers, encouraging exploration. Player reviews note the writing leans heavily into body horror and bleak themes. Some praise the moral ambiguity of your demon partner. The difficulty scales unpredictably, with a few sections requiring trial and error. Dark fantasy fans might find the tone too oppressive, but the game is upfront about its content.
Game Modes
Single player
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