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You play a down-on-your-luck mercenary struggling to keep your crew alive and your ship operational in this third-person shooter RPG. Between gunfights and hacking sequences, you’ll juggle resource management, crew relationships, and moral dilemmas that ripple through the story. Combat blends cover-based shooting with tactical positioning, while dialogue choices and mission paths create branching consequences. The game leans heavily on its sci-fi setting but focuses on gritty survival over cosmic spectacle. Owlcat Games brings its usual polish to character interactions and worldbuilding, though the gameplay loop leans more action than deep strategy. Community feedback on early builds splits between praise for writing and pacing complaints, with Metacritic scores reflecting a 72 average. What sticks is the pressure of leadership, every decision feels weighted, whether you’re negotiating with pirates or rationing oxygen. The Expanse’s universe is familiar here, but the game carves its own path through messy, human-scale conflicts.
Game Modes
Single player
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