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You’re a curator trapped in a gallery by a volatile artist who’s rigged the space to explode. Negotiate, deceive, or manipulate your way out while figuring out secrets buried in the artwork. The story splits into two distinct paths: one follows a woman in 1981 navigating Cold War tensions, the other a man in 2021 dealing with digital-age paranoia. Each timeline offers branching choices that shift outcomes, blending puzzle solving with tense dialogue decisions. The dual narratives stand out, offering contrasting tones and mechanics without feeling repetitive. Players guide characters through moral gray areas where every action carries weight. Available on Switch, PC, and consoles, it’s a compact experience that packs dense storytelling into its 5-7 hour runtime. Community feedback highlights its clever use of art as both setting and clue, though some note pacing stumbles in the 2021 arc.
Game Modes
Single player
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