The House in Fata Morgana
The House in Fata Morgana

The House in Fata Morgana

NOVECT FuRyu December 31, 2012
Share on Bluesky
82

IGDB

Loading critic reviews...

Finding live streams...

About The House in Fata Morgana

The House in Fata Morgana is a gothic visual novel from NOVECT, published by FuRyu. Released in 2012, it plays out over nearly a thousand years inside a cursed mansion filled with tragic family drama, psychological figuring out, and eerie supernatural elements. The story follows multiple generations of a cursed bloodline, blending romance, betrayal, and descent into madness. Set across PC, mobile, and 3DS, it’s a single-player narrative puzzle where dialogue choices and relationship management shape outcomes. With 16 achievements and 27 critic ratings, it’s a slow-burn experience that leans heavily into atmospheric tension and moral ambiguity.

Gameplay

The game unfolds through branching dialogue trees, text-heavy scenes, and occasional quick-time actions during key events. Players navigate nonlinear story paths by selecting responses that influence character fates and endings. Each chapter spans decades, requiring players to track shifting relationships and hidden lore. The mansion itself acts as a character, with changing layouts and ghostly encounters that escalate as time passes. Controls are minimal, mostly mouse clicks or touchscreen taps, but the pacing can lag during lengthy exposition. The core loop involves reading dense passages, making impactful decisions, and revisiting missed paths to unlock all 16 achievements, which often demand multiple playthroughs.

What Players Think

The PlayPile community gives it an IGDB score of 82.4, but only 33.6% of players unlock achievements. Average playtime is 11 hours, with 28% of players reporting melancholy and 5% frustration. The rarest achievement, “The Departed,” is unlocked by just 9.10% of players, likely due to a specific ending requiring perfect dialogue choices. Reviews praise its writing but note pacing issues, with one user calling it “a masterpiece of tragic storytelling marred by long waits between twists.” Community moods lean into intrigue (67%) but split over its slow burn, with critics like Destructoid calling it “a haunting experience that rewards patience.”

PlayPile's Take

This is a niche pick for fans of dense, narrative-driven visual novels. At its base price of ~$20, it’s affordable but demands a significant time investment. The 16 achievements add replay value, though only for the dedicated, the “The Departed” achievement alone might take 30+ hours. It’s not a game for quick sessions or action fans, but its layered story and gothic themes make it a standout for those who enjoy figuring out generational curses. If you can stomach its deliberate pacing, it’s a rewarding dive into tragedy.

Game Modes

Single player

IGDB Rating

82.4

RAWG Rating

4.4

Deals

Finding deals...

Videos

2

Game Intro

Screenshots

5

Achievements

Loading achievements...

Similar Games

Finding similar games...

Buzzing on Bluesky

Checking Bluesky...