

IGDB
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A sequel with a spooky twist, The House of the Dead 2 sends players to Venice during a chaotic zombie outbreak. Using a light gun, you take on hordes of the undead as part of a team of agents trying to evacuate civilians. The story picks up fourteen months after the first game’s events, with missing intel and a mysterious foe complicating the mission. Quick reflexes and teamwork are key as you tackle waves of zombies and boss encounters, all while navigating a crumbling cityscape. Originally launched in arcades in 1998, the game later appeared on Dreamcast, PC, and Wii compilations. Its fast-paced action and cooperative play earned it a dedicated following, with fans praising its tight gunplay and atmospheric horror elements. The Dreamcast version remains a collector’s item, and the Wii port let players revisit the chaos in 2009. Over 20 years later, it still holds up as a tense, chaotic shooter that challenges you to stay ahead of the horde.
The game follows the fictional events of February 26, 2000, fourteen months after the 1998 Curien Mansion incident in The House of the Dead. AMS agent G has gone missing and his last known location is Venice, Italy. The city of Venice becomes chaotic when a strange zombie breakout takes place. American AMS agents James Taylor and Gary Stewart are dispatched, along with Amy Crystal and Harry Harris, to investigate and evacuate the populace. They suddenly encounter the impish Zeal, who had recently dealt with G. Upon finding G alive but wounded, James and Gary converse with him and G gives them a field journal showing the bosses and weak points. The pair are then met with a massive undead horde, similar to the kind from the Curien Mansion incident. They continue on, trying to save the town's civilians from the zombies.
Game Modes
Single player, Multiplayer
IGDB Rating
70.0
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