

Metacritic
IGDB
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Radical Entertainment dropped this 2005 brawler on Xbox, PS2, and GameCube during a golden age for licensed titles. You play as the green rage monster smashing through a city that reacts to every punch. The story sees Bruce Banner and Dr. Samson trying to steer your anger toward building a cure instead of just leveling blocks. It is not a linear corridor shooter. The world opens up after the tutorial, letting you explore freely. This setup gave players freedom long before open worlds became standard. You get to tear through neighborhoods while chasing down specific targets or just causing chaos on your own schedule.
You spend most of your time swinging between buildings and throwing cars at enemies. The controls feel heavy but responsive, matching the Hulk's massive weight. Combat involves chaining together punches, kicks, and ground slams to drain health bars quickly. You can grab vehicles or chunks of debris to use as improvised weapons against groups of soldiers. Side missions unlock new abilities like fire breath or enhanced jumping speed. These powers change how you approach obstacles in the city. A typical session involves finding a specific enemy type, destroying the surrounding buildings for loot, and then using that momentum to reach the next target. The physics engine handles collisions with satisfying crunches every time you impact something solid.
PlayPile data shows Metacritic gave this title an 84 out of 100, which remains a strong score even years later. Our users report an average playtime of 14 hours for the main story and 26 hours to complete every achievement. The community mood leans heavily toward "nostalgic" with 78% of recent reviews mentioning it as a top childhood game. Completion rates sit at 42%, suggesting many players stop after the campaign ends. One recurring comment notes that the destruction mechanics remain unmatched in the genre. Critics often point to the lack of a multiplayer mode as a missed opportunity, yet the single-player experience holds up well against modern standards for physics-based action games.
This is a solid pick if you want to smash things without worrying about complex puzzle solving. The price on digital storefronts varies but usually stays under ten dollars. You earn 30 achievements, some requiring you to break every car in specific districts. Fans of pure physical combat will find plenty here, while those seeking deep narrative might feel shortchanged by the simple story beats. It does not try to be anything other than a power fantasy where you win fights by being stronger than everyone else. Grab it if you have an old console or an emulator ready for some high-octane destruction.
Game Modes
Single player
IGDB Rating
80.4
RAWG Rating
4.1
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