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You control Flip, a small rocket trapped inside a decaying spaceship. By flipping between sides and adjusting gravity, you navigate crumbling hallways and pressurized chambers. Each level requires timing and spatial awareness to avoid hazards while gathering Memory Gears. These unlock fragments of the ship’s story through the AI’s fragmented logs. Shaun Inman’s 2011 indie title leans into a stripped-down art style that emphasizes atmosphere over polish. The physics-based puzzles grow complex quickly, balancing platforming precision with environmental experimentation. With no multiplayer options, it focuses purely on its core loop of movement and discovery. Mac and iOS players have kept it running smoothly for over a decade, and its cult following remains active in puzzle-focused communities.
Game Modes
Single player
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