

IGDB
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The Legend of Zelda: Link's Awakening marks a pivotal shift for the series as its first handheld entry on the original Game Boy. Released in June 1993 by Nintendo EAD, this title drops the hero into a dream world called Koholint Island after a shipwreck. Players guide Link through a top-down adventure filled with puzzles and combat to wake the sleeping Wind Fish. The game features seven distinct temples where the perspective shifts to side-scrolling platforming sections. It stands as a complete solo experience that brought the franchise to a portable format for the first time, proving the system could handle complex dungeon crawling on the go.
Sessions revolve around exploring Koholint Island while hunting for specific musical instruments hidden inside seven different dungeons. Most of the action happens from a top-down view where you swing your sword at enemies and solve environmental puzzles to unlock new paths. Occasionally, the camera angle flips to a side-scrolling perspective during intense platforming challenges within those temples. You must manage inventory carefully since items like the Hookshot or Bombs are essential for progression. The controls feel tight on the handheld hardware, letting you navigate tight corridors without frustration. Exploring the map reveals secret caves and hidden treasures that often hold key story items or health upgrades.
Critics and players alike have held this title in high regard since launch. The IGDB community has given it a solid 83.2 out of 100 based on 227 ratings, showing consistent appreciation over the years. Most players report an average playtime of around 25 hours to complete the main objectives and find all secrets. Completion rates remain high because the game balances difficulty well without feeling unfair. Review snippets often highlight the unique art style and memorable soundtrack as standout elements. The community mood leans heavily toward nostalgic satisfaction, with many citing it as a definitive Game Boy experience that holds up decades later.
This game is worth your time if you want a classic adventure that defines its era. At no additional cost beyond owning the original cartridge or a modern re-release, you get a complete 100% completion run in roughly 25 hours. There are seven main dungeons and numerous optional challenges to tackle for full achievement hunting. It is not for everyone if you dislike top-down movement or tight controls on small screens. The story wraps up neatly without dragging out, leaving you with accomplishment rather than boredom. Buy this if you want a polished single-player experience that respects your time.
After the events of A Link to the Past, the hero Link travels by ship to other countries to train for further threats. After being attacked at sea, Link's ship sinks and he finds himself stranded on Koholint Island. He awakens to see a beautiful woman looking down at him and soon learns the island has a giant egg on top of a mountain that the Wind Fish inhabits deep inside. Link is told to awaken the wind fish and all will be answered, so he sets out on another quest.
Game Modes
Single player
IGDB Rating
83.2
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