The Little Ball That Could

The Little Ball That Could

NaissusWorks NaissusWorks September 12, 2017
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75

IGDB

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About

You control a marble with a knack for trouble. Roll through colorful levels filled with moving platforms, shifting hazards, and brain-teasing puzzles. The goal is simple: collect scattered gems while avoiding spikes, traps, and laser grids. But the real challenge comes from timing jumps just right and figuring out which paths lead to hidden shortcuts. Each level mixes platforming precision with logic-based solutions, often requiring you to backtrack once you unlock new abilities. The controls are tight, the physics feel responsive, and the progression keeps things moving at a steady pace. The game leans into its charm with bright visuals and a playful tone. Some levels spike in difficulty, especially when adding time-based objectives or mid-air maneuvering. A 4.3/5 average on indie forums suggests fans appreciate the clever level design and satisfying "aha" moments. It’s a short experience by modern standards but packs enough variety in its 15 levels to hold attention. The single-player focus and lack of fluff make it easy to pick up and play in quick bursts.

Game Modes

Single player

IGDB Rating

75.0

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