The Making of a Prophet

The Making of a Prophet

MDickie March 31, 2010
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About

This RPG sequel drops you in ancient Arabia during a time of cultural upheaval. You follow the Prophet Muhammad as he navigates resistance from pagan communities and the Quraysh leadership. The game emphasizes narrative choices across 20 locations, letting you shape interactions that influence the spread of his teachings. Combat and dialogue mechanics intertwine with historical themes, though the approach leans more toward story progression than action. Set in a period often oversimplified in mainstream media the game attempts to present a layered portrayal of early Islamic history. With a 2010 release date it predates many modern design trends but retains a niche following for its ambitious subject matter. The developer’s prior work drew attention for bold themes this sequel continues that legacy with a focus on moral dilemmas over spectacle.

Game Modes

Single player

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