
User Rating
1 ratings
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You take on the role of a mutant attending a school run by Charles Xavier. The game blends character progression with relationship-building and simulation elements as you develop abilities and navigate daily life with classmates. Dialogue choices and visual storytelling drive interactions while side activities let you train powers or customize your character. The structure leans into visual novel pacing with RPG resource management layered on top. Community feedback is split between its ambitious premise and execution issues. A 3.0/10 review from a 139-hour player calls the art style "basic anime vibes" with "janky animations" that hurt immersion. Some appreciate the niche focus on mutant school dynamics and the freedom to explore powers, but technical polish remains a concern. It’s a niche experiment in genre hybridization that finds more admirers than fans.
Game Modes
Single player
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ngl this game lowkey sucked harder than a blackhole fr. the art style was meh like basic anime vibes but the animations were so janky it made me cringe. the story is just another x-men fanfic where u hang w/ mutants and grind powers for 20 hrs to get a lil upgrade. the relationsh...
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