The Rogue Prince of Persia
The Rogue Prince of Persia

The Rogue Prince of Persia

PCSeries X|SPS5SwitchSwitch 2AdventurePlatformHack and slash/Beat 'em up
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80

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About The Rogue Prince of Persia

The Rogue Prince of Persia is a 2D action-platformer developed by Evil Empire in partnership with Ubisoft. Released on August 20 2025 it blends parkour-heavy movement with roguelite combat and progression. Set in a Persian-inspired world players navigate procedurally generated levels filled with traps enemies and hazards. The game emphasizes fast-paced combat with a variety of weapons and upgrades that change between runs. It’s available on PC Xbox Series X|S PS5 and Nintendo Switch. The core loop of death and rebirth with new choices each time aims to keep players coming back. Perfect for fans of high-difficulty action games but not a pure platformer.

Gameplay

Each session starts with the Prince dropping into a randomly generated level. You’ll sprint flip and slash through enemies while dodging arrows and collapsing floors. Combat is tight with a focus on parrying and counterattacks. Every death resets the run but retains permanent upgrades like new weapons or passive skills. The platforming sections require precise timing, jumping over gaps or scaling walls without a second thought. Runs last 15, 25 minutes depending on skill. The game’s challenge comes from balancing resource management (health upgrades) with combat efficiency. Bosses at the end of each level test mastery of movement and weapon combos.

What Players Think

PlayPile users rate it 85% with a 7.2/10 critic score. Average playtime is 12 hours but 42% complete the full campaign. Community moods split between “Addictive” and “Frustrating”, the difficulty spikes hard in the first hour. 68% of players unlock 75%+ achievements within 20 hours. Reviews highlight the “crunchy hit confirmation” in combat but complain about “janky hitboxes” in later levels. The procedural generation keeps things fresh but 32% say “repetitive trap designs” hurt replay value.

PlayPile's Take

This game thrives on its blend of punishing difficulty and rewarding progression. Best for players who enjoy learning enemy patterns and tweaking builds over time. The $39.99 price tag is fair if you stick with it past the first 5 hours. With 127 achievements and a 17-hour average to 100% it’s a commitment. If you’re patient with its rough edges and love games like Sable or Hollow Knight it’s worth the climb.

Game Modes

Single player

IGDB Rating

80.4

RAWG Rating

3.5

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