The Sims 4: Get to Work
The Sims 4: Get to Work

The Sims 4: Get to Work

Maxis Electronic Arts March 31, 2015
PS4PCXONESeries X|SPS5MacAdventureRole-playing (RPG)Simulator
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74

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About The Sims 4: Get to Work

The Sims 4: Get to Work is a simulation and RPG expansion pack from Maxis, released on March 31, 2015. It adds four new careers, Doctor, Scientist, Detective, and Retail Tycoon, alongside tools for managing businesses and customizing workspaces. Players control Sims in workplaces, balancing tasks like delivering alien babies, solving crimes, or designing over-the-top inventions. Available on PC, Mac, and consoles, it’s a single-player expansion that fits the series’ signature mix of quirky customization and goal-driven progressions. If you’ve ever wanted to run a toilet shop or interrogate criminals as a Sim, this is your jam.

Gameplay

The expansion revolves around managing Sims’ careers and businesses. As a Doctor, you perform surgeries, deliver babies, and handle emergencies, sometimes involving aliens. Detectives solve crimes by interrogating suspects and gathering evidence, while Scientists experiment with weird gadgets and specimens. Retail business owners customize storefronts, hire staff, and charm customers to boost profits. Each career has unique skills and progression paths, with micromanagement mechanics like adjusting office layouts or tweaking recipes. Sessions often blend minigames (surgery puzzles, interrogation dialogue choices) with broader planning, like expanding a lab or tweaking product inventories. Controls are intuitive but grind-heavy, requiring constant micromanagement for optimal results.

What Players Think

The Sims 4: Get to Work has an IGDB score of 74.5/100 (25 ratings) and a 45% community completion rate. Average playtime is 18 hours, with 32% of players logging under 10 hours. Community moods are split: “Fun if you like the series” and “Too niche for casual players” are common tags. Critics note the expansion’s charm but point to repetitive tasks and low reusability. A Reddit user wrote, “It’s good for existing Sims fans but lacks standalone polish.” Another praised the Doctor career’s “hilarious alien surgery scenes.” Achievement data shows 82% unlock the Scientist’s “Alien Specimen” trophy, while 67% hit the Retail Tycoon’s “First Store Profit” milestone.

PlayPile's Take

This expansion is a must for diehard Sims players craving more career depth but falls short for newcomers. Its 18-hour average playtime and 45% completion rate suggest it’s engaging but not universally gripping. Retail business management adds replay value, but the grind-heavy mechanics might deter casuals. At its launch price (~$20), it offered decent value for existing players, though later DLCs may have diluted its impact. If you’ve already sunk hours into The Sims 4 and want to try managing alien hospitals or mad science labs, it’s worth the jump. Otherwise, stick to the base game.

Storyline

As a trained medical professional, your Sim does what it was trained to do: liberate the sick from their ailments, deliver babies, and perform emergency surgery... on aliens. Or, anyone who needs emergency surgery, really - your Sim swore a Hippocratic Oath (in Simlish, of course). Crack important cases to help your Sim go from Cadet to the Chief of Police. Many a crime scene await your investigation: interrogate Sims, arrest criminals, and prove your capabilities as an enforcer of Sim law. Build crazy inventions, collect rare specimens, and concoct powerful Serums as a Scientist. Then use your Sim's creations for good - or to torment your neighbors. Nothing says "Mad Scientist" like using a cloning machine to fill the Science Lab full of masked Luchadore wrestlers! Actively control your Sims in the workplace: Spend your days saving lives at the Hospital, booking criminals at the Police Station, creating inventions and searching for alien life at the Science Lab, or chatting up customers at your retail business. From bakeries to high-end toilet shops, you can create, customize, and manage any type of retail business you want. Choose which items to sell, hire and fire Sims as you see fit, and put your sales skills to the test by chatting with customers to close a deal.

Game Modes

Single player

IGDB Rating

74.5

RAWG Rating

4.3

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12

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