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Threshold is a surreal adventure game where you follow a boy stuck in his room as he explores strange, shifting environments. You collect abstract effects by interacting with bizarre scenes and objects, figuring out fragments of a dreamlike narrative. The gameplay leans into exploration and curiosity, with each area feeling like a cryptic puzzle. Made as a Yume Nikki-inspired project, it has a small but dedicated following. Community feedback often highlights its eerie atmosphere and creative world design, even if the story remains intentionally vague. It's a brief but unsettling experience, clocking in under a few hours for most players.
Game Modes
Single player
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