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You play a detective posing as a train waiter on a luxury express headed toward disaster. A bomb is ticking somewhere on board, and a rogue spy is mixed in with the passengers. Your tools? A teapot and sharp observation skills. Between serving scones and pouring Earl Grey, you’ll interrogate guests through dialogue choices, gather clues from their quirks, and manage the shrinking time until detonation. The visual novel segments blend with mini-games like arranging teacups to match orders, all while pressure mounts from the countdown and the spy’s growing suspicion. The game’s charm lies in its absurd juxtapositions, like balancing a tray of pastries while defusing a crisis. Early access players on Steam called the pacing “a tense, cozy whodunit” with 80+ branching dialogue options. While not graphically ambitious, the character designs and witty script keep things engaging. The 3-5 hour runtime packs enough twists to satisfy mystery fans without overstaying its welcome.
Game Modes
Single player
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