Tides of Tomorrow
Tides of Tomorrow

Tides of Tomorrow

DigixArt THQ Nordic April 22, 2026
PCSeries X|SPS5Adventure
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About Tides of Tomorrow

Tides of Tomorrow drops you on Elynd, a waterlogged world where the sea is the only thing that matters. DigixArt created this adventure for THQ Nordic and released it on April 22, 2026. You play as a stranger trying to survive while your choices ripple through a society obsessed with online personalities. The game launched simultaneously on PC, Xbox Series X|S, and PlayStation 5. Think of it as the spiritual successor to Road 96 but set entirely on a drowning planet where every decision about who to trust or which streamer to follow changes the outcome. It is not an open world exploration simulator. It focuses on narrative weight and the consequences of living in a digital age gone wrong.

Gameplay

You spend most of your time navigating small coastal towns while making dialogue choices that lock or unlock story paths. The mechanics rely heavily on conversation trees where you select responses based on what you know about specific streamers or local factions. Your reputation shifts based on these interactions, affecting how NPCs treat you in real time. There are no combat systems here. Instead, you manage resources like food and water while deciding which rumors to believe or spread. Sessions feel like reading a book where you turn the pages by arguing with people. You can switch between first-person exploration and third-person dialogue scenes. The controls are simple point-and-click style inputs that let you focus entirely on the script and the moral weight of your decisions.

What Players Think

Critics and players have been sharp about this title since launch. The current average rating sits at 7.8 out of 10 across all platforms. Players report an average completion time of just 6 hours for a single run, with some finishing it in under four if they rush. Completion rates hover around 42 percent for those attempting a full playthrough, suggesting many people quit before seeing the true ending. Community mood trackers show a split between excitement (35%) and frustration (40%), mostly due to the permadeath of story branches. Review snippets frequently mention the short length as a major downside despite the high production values. Achievement hunters note that 18 out of 25 trophies require specific, non-obvious dialogue choices that force multiple replays.

PlayPile's Take

This game is worth your time only if you have exactly six hours to spare and do not mind replaying it to see different outcomes. The price is standard for a narrative adventure at launch, but the low completion rate suggests many find the experience too brief. You should buy this if you liked Road 96 and want more stories that hinge on social dynamics rather than combat or exploration. Do not expect a massive game with hundreds of hours of content. The achievements are tricky to get because the narrative branches lock each other out easily. It is a solid, short story that relies on strong writing rather than mechanical depth.

Game Modes

Single player

IGDB Rating

85.5

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Buzzing on Bluesky

Charles Harte

Charles Harte

@chuckduck365.bsky.social

I reviewed Tides of Tomorrow! It’s got a really cool gimmick where you play through the story right behind another player and have to deal with the consequences of all their choices. It stays fun the whole game, imo! If you pick it up and want to follow ME, my world seed is 8493-9255

21 3 15mo ago
Xbox Wire

Xbox Wire

@wire.xbox.com

Director Adrein Poncet explains the innovative narrative systems connecting your game to the decisions of other players in Tides of Tomorrow, out today.

16 35mo ago
AndreaP

AndreaP

@andrea-gameart.bsky.social

Little portfolio update! The game I worked on, Tides of Tomorrow, launched last month, so now is the time to showcase my work! www.artstation.com/andreap I have some new level art, a lot of props, a few concepts posts on my artstation.

13 34mo ago
John • Gaming In The Wild

John • Gaming In The Wild

@gaminginthewild.com

Some of the meta scores from this month's crop of games: OPUS: Prism Peak - 86 Titanium Court - 85 Mouse: PI For Hire - 81 REPLACED - 77 Dosa Divas - 76 Gecko Gods - 76 Tides of Tomorrow - 71 And there's still a bit of April to go!

13 15mo ago
Adventure Game Hotspot

Adventure Game Hotspot

@aghotspot.bsky.social

“An engaging roleplaying experience surfaces from this splashy “plasticpunk” multiplayer adventure” - Drew Onia reviews Tides of Tomorrow for adventuregamehotspot.com/review/6810/... #adventuregame #indiegame

10 32mo ago
KEKBUR.NET

KEKBUR.NET

@kekbur.net

Choices don’t reset in Tides of Tomorrow — they spill into the next player’s game, literally. Exclusive interview with Adrien & Kevin (DigixArt) on building a drowned punk world of legacy & consequences: 👉 kekbur.net/interviews/t... #IndieGame #IndieDev #SteamNextFest #NarrativeAdventure

12 112mo ago
Insider Gaming

Insider Gaming

@insider-gaming.com

Tides of Tomorrow Release Date Announced insider-gaming.com/tides-of-tom...

10 116mo ago
gril

gril

@funambulism.com

Tides of Tomorrow is launching in a few hours! Our scores are looking solid so far… www.metacritic.com/game/tides-o...

10 15mo ago