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Times of Conflict is a real time strategy game set in a futuristic sci-fi setting. Players manage resources build bases and command units in competitive battles. The single player focus leans into structured missions and tactical planning with an emphasis on adapting to evolving threats. Units and structures reflect a mechanical aesthetic with clear visual distinctions between factions. Developed by Eugen Systems early in their career the game carved a niche despite limited exposure. Its straightforward mechanics and sci-fi themes appeal to fans of classic RTS titles though it remains a lesser known entry in the genre. Released in 2000 it runs on older PC hardware and offers a streamlined experience compared to more complex strategy games of the era.
Game Modes
Single player
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