Tiny Auto Knights

Tiny Auto Knights

Mumpitz Games November 7, 2025
Share on Bluesky

Loading critic reviews...

Finding live streams...

About Tiny Auto Knights

Tiny Auto Knights is a turn-based strategy game where you build and customize teams of knights to fight others in grid-based combat. Developed by Mumpitz Games and released November 7 2025 it plays out like a digital collectible card game but with character placement and class synergy basically. The goal is to draft heroes upgrade them and arrange them on a 5x5 grid to outmaneuver opponents. Available on PC Linux and web browsers the game focuses on asynchronous multiplayer battles meaning you queue matches and return later to see results. It’s a pick-up-and-play strategy title that rewards careful planning and meta knowledge.

Gameplay

Each session starts with drafting heroes from a pool of knights with varied abilities like shield generators or area damage dealers. You assign them to slots on a grid where positioning determines who attacks first or avoids penalties. Upgrades come from match wins and require balancing stat boosts with skill trees. Matches play out in real-time but you only act once per turn adjusting your team before locking in. Multiplayer is the focus but a single-player campaign offers story-driven challenges with unique modifiers. Controls are minimalistic, right-click to place left-click to adjust. The grind can feel slow but progression systems like hero shards and tiered rewards keep long-term interest.

What Players Think

The PlayPile community rates Tiny Auto Knights at 82% satisfaction with an average 7.4 out of 10 score. Most players (43%) complete the core campaign in 14.5 hours but 57% still play for ranked matches. The mood is 79% competitive and 18% casual with reviews highlighting “tight meta balance” and “satisfying scaling of units.” However 11% of feedback calls the early game “painfully slow.” Achievements are plentiful (32 total) but 68% of players hit the 90% completion wall due to exclusive event heroes. Critics note the lack of co-op modes and repetitive UI as flaws though the $19.99 price point keeps it accessible.

PlayPile's Take

Tiny Auto Knights is a solid but niche TBS that works best for players who enjoy grinding through metas and adjusting to shifting strategies. At under $20 it’s cheaper than most AAA titles and offers solid replayability through evolving leaderboards. The 21-hour average playtime for ranked players suggests it can be addictive but the slow pacing won’t suit everyone. Skip if you want fast matches or social features but dive in if you’re patient and love tweaking grid layouts for maximum efficiency.

Game Modes

Single player, Multiplayer

Deals

Finding deals...

Achievements

Loading achievements...

Similar Games

Finding similar games...

Buzzing on Bluesky

Checking Bluesky...