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Tom Boy drops you into a pixelated jungle where you race against time to escape. It plays like a direct replica of Pitfall, right down to the traps and obstacles. You navigate 25 screens of platforming challenges, collecting treasures while avoiding hazards. The game mirrors every mechanic and visual element from the 1982 Activision hit. The lack of originality is glaring. Quelle’s release outright copies Pitfall’s code, sprites, and animations. It hit stores just months after the original and was sold in Germany under a new title. Despite the bold plagiarism, it remains a striking example of early gaming’s copyright gray areas. Players today might compare it to the original to spot the few minor tweaks.
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