

OpenCritic
Strong
IGDB
Players
"And, while the story-based campaign and leveling system provide plenty of thrills, it takes about 50 hours to actually get to the real shit. The endgame is where I can now choose between playing as a sniper, a bomber, or a non-specific character who can do a bit of everything, and join up with other super-achievers to take down a tougher gang called the Black Tusk."
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Massive Entertainment released this action-shooter RPG in March 2019 for PlayStation 4, Xbox One, PC and Google Stadia. The game drops you into Washington D.C. after a bioweapon leaves the capital lawless. You play as an agent trying to restore order while fighting other survivors. Ubisoft published the title, which features both single-player campaigns and persistent online worlds. It mixes standard third-person shooting with deep role-playing systems where gear matters more than story beats. The setting is gritty and recognizable, turning famous landmarks into combat zones filled with hostile factions. This entry builds on the first game by fixing many early issues while keeping the core loop of clearing out areas and finding better loot to survive longer sessions.
You move through open districts like the White House or Capitol Hill engaging enemies in cover-based firefights. The camera sits behind your shoulder, letting you peek around corners before taking shots. Every fight feels tactical because armor types and enemy weaknesses matter. You spend most minutes looting chests, defeating bosses, and managing inventory slots to equip weapons with specific traits. Progression involves leveling up skills, unlocking talent trees, and upgrading gear through a crafting system called the Recycler. Co-op groups tackle harder missions together while solo players run standard content. Endgame activities require coordinated teams to face elite enemies in timed raids. Controls feel responsive on PC but require careful aim adjustments on consoles due to weapon recoil patterns.
Players and critics generally agree this is a solid entry point for the series. OpenCritic gives it an 83 out of 100 with 90.67% of reviewers recommending it. IGDB users rate it 80.1 based on over 300 submissions. GamesBeat called it exactly what fans wanted, giving a perfect 95 score. Game Informer noted the story falls flat but praised the endless loops for upgrading your character. The PlayPile community sees average playtimes extending well past 40 hours for those chasing completion. Achievements show a steep difficulty curve since only 13.7% unlock on average. The rarest achievement "For Posterity" has just a 0.60% unlock rate, proving some goals are extremely hard. Most players express satisfaction with the combat but remain critical of the narrative pacing.
This title works best for people who enjoy grinding for gear and playing with friends online. The $2.89 price point at its historical low makes it a no-brainer purchase if you want hours of content. The 67 achievements offer plenty to chase, though the rare ones will frustrate casual players. Massive Entertainment delivered a game where the gameplay loop stays strong even when the plot drags. You should buy this if you like tactical shooters with heavy RPG elements and have time for endgame raids. Avoid it if you want a tight story or hate repeating the same missions over and over. The combat is sharp enough to carry the experience despite some repetitive mission structures.
IF WASHINGTON D.C. FALLS, HUMANITY FALLS Washington D.C. is on the brink of collapse. Lawlessness and instability threaten our society, and rumours of a coup in the Capitol are only amplifying the chaos. All active Division agents are desperately needed to save the city before it's too late. GEAR UP. SAVE D.C.
Game Modes
Single player, Multiplayer, Co-operative, Massively Multiplayer Online (MMO)
IGDB Rating
80.1
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E3 2018 Gameplay Trailer
E3 2018 Gameplay Trailer
E3 2018: The Fall of Washington DC Trailer
Accolades Trailer
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