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Tomb Raider: Curse of the Sword shifts the action to the Game Boy Color with tight platforming and puzzle-solving. Lara navigates temples, jungles, and underwater ruins using precise jumps, rope swings, and timed button presses. New mechanics include defusing explosives and piloting a submarine through narrow tunnels. Boss encounters mix quick-time inputs and environmental traps, adding variety to the core traversal. The story involves a mystical sword and a cult in New Orleans, though the plot takes a backseat to the gameplay challenges. This 2001 sequel leans into the handheld format with bite-sized levels and simplified controls. While less remembered than other Tomb Raider entries, it retains the series' signature challenge and charm. Players seeking a portable fix of Lara's adventures might appreciate the streamlined design, even if the lack of exploration depth and voice acting feels dated. The game's blend of action and platforming earned mixed but generally positive reviews from fans at the time.
While averting a museum robbery, Lara is wounded ever so slightly by what seems to be a cursed sword. Now, her worst fears are beginning to come true, as a bizarre cult based out of New Orleans is plotting to steal her soul. Help the lovely and talented Ms. Croft save herself as you control her through worldly adventures of all sorts.
Game Modes
Single player
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