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Top Management II lets you run a Japanese corporation from 1980 onward as a high-stakes executive. Your job is to boost profits through stock trades on the Tokyo Stock Exchange while managing staff during weekly meetings. Decide which prefectures to focus on, hire or cut workers, and adjust strategies to stay ahead. The game’s turn-based mechanics mix financial planning with workforce management, requiring careful budgeting and long-term goals. This sequel to the Family Computer original runs on the Super Famicom and demands Japanese reading skills since all text is in the language. While its niche audience is small, dedicated strategy fans praise the depth of corporate realism and the pressure of quarterly results. Released in 1994, it remains a rare example of business simulation on 16-bit consoles.
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