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Total Rendition casts you as a contractor working for a shell company that handles "discreet" work for wealthy clients. Based in a fictionalized Dutch beach town, the game blends stealth, gunplay, and dialogue to navigate tangled plots involving corrupt elites and local conspiracies. You can bluff your way through conflicts, brute force your way past obstacles, or exploit environmental details to bypass challenges. Exploration is key, every building feels like a puzzle with multiple entry points and hidden secrets. The game stands out for its dense narrative and reactive world design. Players often mention the satisfying weight of choices, where alliances shift based on how you handle moral gray areas. While combat isn’t impressive, the focus on creative problem-solving and a setting that feels both specific and eerily familiar earns praise. Community feedback highlights the game’s depth despite its indie budget, with many noting how small details in dialogue and environment design enhance the intrigue.
You have just accepted a job at a large Private Military Corporation, marketing its business as "litigation support" in order to circumvent legal hurdles. Under its aegis, you are soon entrusted with looking after the interests of a prominent European old money family in the Dutch seaside resort of Noordwijk aan Zee. However, the thinly veiled facade of hospitality of "Holland's Finest Beach", quickly unravels when your employer's customers suddenly become suspect, as you fight, sneak or talk your way through various political intrigues thought to be mere conspiracy theories or urban legends...
Game Modes
Single player
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