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Tower of Ashes is a turn-based strategy game with RPG and roguelite elements where you build and defend a tower against waves of enemies. Each floor you conquer adds new rooms filled with resources, weapons, and enemies. Progress relies on tactical positioning, character upgrades, and managing limited materials. Randomly generated layouts and permadeath ensure no two runs feel the same. The blend of base-building and grid-based combat creates a steady rhythm of planning, adapting, and reacting. Made for the Eevee Expo Game Jam 10, it packs minimalist visuals with sharp mechanics. Early playtests show a strong focus on resource scarcity and tough choices, every upgrade or defense has a cost. The tower’s vertical progression adds a satisfying sense of growth, even as failure feels earned. With its short but punchy design, it’s a game that leans into tension rather than spectacle.
Game Modes
Single player
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