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Transmission is a puzzle game where you build and manage communication networks. Each level tasks you with linking transmitters and receivers to route data through shifting layouts. The challenge grows as you encounter obstacles and must optimize pathways to handle larger data loads. The single-player experience focuses on logic and spatial reasoning with a minimalist visual style. The game’s six themed networks each introduce specialized tools like signal boosters or data splitters. A synth-heavy soundtrack by David Kanaga adds atmosphere without overpowering the clean design. Though released in 2014, it maintains a dedicated following for its clever progression and educational undertones. Tied to the Science Museum’s Information Age exhibit, it subtly highlights real-world communication innovations. Players often note the balance between simplicity and depth, with puzzles that feel rewarding without being frustrating.
By connecting transmitters and receivers, you will send information around increasingly complex networks. As you progress, you will discover six networks that have transformed the way we communicate, each with its own unique gadgets and gizmos. Featuring a vibrant soundtrack by David Kanaga, stylish graphics and hours of fun, challenging gameplay. This game accompanies the Science Museum’s Information Age gallery, which celebrates 200 years of innovation in information and communication technologies.
Game Modes
Single player
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