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Trench Face is a horror-themed turn-based war RPG from Pulse Blue, released on PC in 2025. It blends dungeon exploration with tactical combat, set in a claustrophobic trench environment teeming with lurking monsters. Players navigate procedurally generated levels, avoiding ambushes and exploiting enemy weaknesses to survive. The game prioritizes resource management and positioning, with permadeath mechanics adding tension. Single-player only, it targets fans of methodical strategy and survival horror, offering a grim, no-frills experience where every decision carries weight.
Each session revolves around grid-based movement and timed encounters. You manage stamina, ammo, and healing items while mapping out narrow tunnels, constantly scanning for threats. Combat is slow-paced but punishing: enemies have distinct resistances and attack patterns, forcing players to adapt tactics mid-fight. The trench reshapes itself between escapes, mixing up choke points and hidden paths. Controls are keyboard/mouse only, with a focus on precision over speed. Sessions last 20-40 minutes, balancing exploration with sudden combat bursts. The goal isn’t to win battles, but to outlast them and reach the exit.
Community ratings average 72% (7.5/10 from critics). 38% of players complete the game, with an average playtime of 15 hours. Moods skew tense and strategic but also repetitive, with 42% of users flagging “backtracking” as a flaw. One review calls it “challenging but punishing,” while another praises the “unsettling atmosphere.” 61% of players say the difficulty curve is too steep, and 27% cite outdated graphics as a drawback. Achievements (32 total) focus on survival streaks and secret finds, with 17% of users 100% completing them.
Trench Face is $39.99, positioning itself as a niche pick for tactical horror fans. The short playtime and punishing difficulty make it a polarizing choice, ideal for players who enjoy high-stakes, methodical strategy but frustrating for those wanting smoother pacing. With modest visuals and a steep learning curve, it rewards patience but risks alienating newcomers. Worth a try if you crave cerebral combat over action, but don’t expect a forgiving ride.
Game Modes
Single player
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