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Troika packs three distinct mini-games into a single DOS title. The first is a fast-paced shooter where you navigate mazes while dodging enemies. The second challenges you to solve logic puzzles using limited tools. The third shifts to resource management as you build and defend structures. Each mode has its own controls and objectives but shares a no-frills retro aesthetic. The games feel tightly designed despite their simplicity. While none are especially lengthy, they offer a quick dose of varied gameplay. Dima Pavlovsky’s work here is often cited by retro gaming communities for its creativity within technical limits. A niche pick for those exploring early 90s PC experiments.
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