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Tunneler pits two people against each other using a single keyboard and screen. You both control underground tanks that dig through dirt while trying to locate and destroy the enemy vehicle. The view stays limited to a small section around your tank, so you spend time mapping out the area before finding your opponent. This split-screen setup means you have no idea where the other player is hiding unless you dig deep enough to find them. The game feels tense because you can only see what is right in front of you. Players often rely on sound cues and careful planning to win these matches. Community ratings suggest it holds up well as a local multiplayer option despite its simple graphics. The lack of a full map view forces everyone to think ahead about where they dig next. It remains one of the more popular titles from Geoffrey Silverton alongside his other work, Popgames.
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