Two of a Kind

Two of a Kind

Dave Gilbert December 31, 2004
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About

You play as Tim and Tiffany Walters, a brother and sister team solving crimes in Bluff City. This 2004 point-and-click adventure drops you in a mystery involving a stolen museum crystal. The town was built where an ancient asteroid landed, giving locals weird powers like invisibility or flight. Your twins navigate quirky characters and clever puzzles to crack the case. Dialogue choices shape the investigation while zany scenarios keep things playful. Though free to play, the game earned a cult following for its sharp writing and offbeat humor. Critics praised its tight design and memorable cast. At just five hours, it’s a breezy mystery with a retro charm. Fans of episodic adventures often mention it as a gateway to Dave Gilbert’s later work. The pixel art and snappy banter make it stand out, even after nearly two decades.

Storyline

The town of Bluff City was founded in the area where an asteroid came crashing down five hundred years earlier. After a while, the pioneering citizens noticed something strange: the next generations were born with special abilities such as invisibility, flight or transformation. In this freeware adventure, the player controls private investigators and fraternal twins Tim and Tiffany Walters in Bluff City. This game deals with a case where the duo needs to retrieve a stolen crystal.

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