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Undercore: The Tale of Hardcore is a relentless arcade game that trades strategy for pure chaos. You control a lone character battling through waves of enemies in a twitchy, high-speed loop. Every level feels like a gauntlet of obstacles and attacks that demand split-second reactions. There's no building towers or grinding stats, just raw speed and timing. The single-player mode focuses on survival, with each run pushing your endurance to the limit. Made by a small team as their first Android project, this game shows its indie roots in both ambition and execution. Developed over six months using the LibGDX framework, it leans into its lo-fi aesthetic and no-frills gameplay. While not a technical showcase, its brute-force difficulty and minimalist design earned a niche following. Released in 2017, it still sticks out for how little it holds back.
This is my first project for android. I was very interested of making games, and find LibGDX framework, and there I started.I found some help, and we start make it together. After 6-7 month We finished first mode for this game.
Game Modes
Single player
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