
IGDB
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Vestaria Saga I: War of the Scions is a grid-based strategy RPG that emphasizes tactical unit placement and resource management. You direct squads of knights, soldiers, and mercenaries across turn-based maps, adjusting their positions to exploit terrain advantages and weapon ranges. Combat outcomes hinge on careful planning rather than random rolls, with heavier units struggling in rough terrain and ranged attackers vulnerable to flanking maneuvers. The game blends base-building elements with narrative choices that shape alliances and mission objectives. The story follows Zadrian, a warrior protecting a royal heir while evading imperial forces. Moral dilemmas pop up regularly, like sacrificing weaker units for tactical gains or prioritizing scarce supplies. While the 2016 release date means it lacks modern polish, fans of classic tactical RPGs praise its depth. A 7.5/10 on niche forums highlights strong systems but dated visuals. The single-player campaign spans 30+ hours, with branching paths affecting late-game conflicts between rival factions.
Vestaria Saga tells the story of international conflict between a powerful empire, and a small coastal kingdom. When an imperial ship is set ablaze near the port of Meleda, it sparks a cascade of events that thrusts young warrior Zadrian into a war for the soul and future of his kingdom. On the run from a vicious imperial force and short on allies, Zade and his small band of knights must make difficult decisions to ensure that Meleda's princess, and the very future of its lineage, remain intact. However, not everything is as it seems, and forces in the dark corners of the continent conspire. The stage is set, and the pieces have begun to move.
Game Modes
Single player
IGDB Rating
70.0
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