Void Collector

Void Collector

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About

You play as a lone collector scavenging unstable void zones while fending off hostile energy waves. The weapon system swaps between six tools via a rotating radial menu that forces quick decisions under pressure. Movement is all about momentum, double jumps, wall bounces, and slide dodges keep you agile as you chase time trials or clear objectives. Seth Newlin’s indie background shows in the tight, responsive design. Early access testers on itch.io clocked sub-90 second runs in prototype levels. No multiplayer or dialogue to slow things down, just reflexes, timing, and a color-coded arsenal that changes tactics every 30 seconds. Coming to PC in mid-2025.

Game Modes

Single player

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