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Waking is a point-and-click adventure that mixes action with meditative mechanics. You navigate a decaying mental landscape where forgetting is a tangible threat. Fight abstract enemies by recalling fragments of your past while using environmental interactions to reshape the world. The gameplay alternates between quick reflex challenges and slower moments of reflection as you piece together relationships and lost history. The game’s emotional core comes from its narrative about mortality and connection. Developer Jason Oda crafts a surreal atmosphere that leans into quiet melancholy rather than shock tactics. While some puzzle sections feel repetitive, the final act earns its dramatic beats through earlier character moments. Released in 2020 on PC and Xbox, it’s a brief but affecting experience that lingers longer than its four-hour runtime suggests.
Game Modes
Single player
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