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You play as Eiris in a future where most people have erased their memories to escape reality. Your job is to enter the minds of patients and battle surreal enemies representing their fears and regrets. Combat uses turn-based tactics with deep skill customization, you build abilities by combining raw effects and modifiers. Each mind is a new maze with shifting layouts and hidden rewards. Between runs you upgrade your ship, trade items, and adjust your approach based on past failures. The game shines in its blend of rogue-like randomness and deliberate strategy. Procedural generation keeps encounters fresh while letting you refine playstyles over time. Players on forums praise the escalating tension of balancing resource management against unpredictable enemy patterns. With 30+ base abilities and hundreds of possible combinations, builds feel truly personal. The stark art style and eerie silence of the abandoned world add to the tense atmosphere.
In the bleak future, the ghost metropolis is dead silent, most of its inhabitants asleep. The others are addicted to a neurological procedure that can erase bad memories, nostalgia, desires, even consciousness itself: Mind Transposition. You play as Eiris, one of the few Transposers still awake. Inside your ship, the Alterthought, you’ll craft skills, upgrade, shop, gear up and greet your patients. When you’re ready, dive in their procedurally generated mind dungeons to face their woes made manifest.
Game Modes
Single player
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