We should talk.
We should talk.

We should talk.

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60

IGDB

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About

You pick the words. They pick the outcome. We Should Talk tasks you with building sentences from loose phrases during late-night text threads and bar banter. Every adjective and comma shifts how your partner perceives your worries about love or life. Will you admit vulnerability or hide behind sarcasm? The game strips dialogue down to raw components, forcing you to weigh nuance over speed as your relationship teeters between honesty and miscommunication. This text-based simulator stands out for its granular approach to conversation mechanics. Instead of multiple-choice prompts, you assemble responses from floating word fragments, creating a tactile rhythm to how you express emotion. The simplicity of its design, no combat, no puzzles, leans into the anxiety of overthinking messages, a relatable tension that resonates with players. Its 3-hour runtime focuses purely on one relationship’s fragile dynamics, a format that some find refreshing in an era of bloated narratives.

Game Modes

Single player

IGDB Rating

60.0

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