Went: One Alive

Went: One Alive

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About

You play as a girl in a decaying high-tech city where the last hours of the day hide secrets. Your ability to hack brain terminals lets you access fragmented memories and thoughts, piecing together a mystery sparked by a minor incident that spirals into something larger. Most of the game involves exploring detailed environments for physical clues while navigating mental landscapes filled with cryptic dialogue and visual distortions. The story unfolds through nonlinear investigation, balancing environmental storytelling with psychological tension. The blend of tangible exploration and abstract mind-space puzzles stands out, offering a quiet but tense experience. While the narrative can feel slow, players praise its atmospheric depth and layered character moments. A Metacritic score of 78 reflects mixed but generally positive reception, with many noting the game’s commitment to its cerebral mystery. The setting’s contrast between advanced tech and societal breakdown adds subtle texture to the search for truth.

Game Modes

Single player

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