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You run a convenience store as an Ice Age looms. Restock shelves, haggle with desperate customers, and decide who gets priority as resources dry up. Choices matter more than combat, lie, trade, or straight-up steal to stay afloat. The sim mechanics are straightforward but tense, forcing you to balance ethics with survival. The game’s short runtime focuses on moral gray areas. Players debate whether they “cheated” or “played fair” after finishing, since every action impacts your standing. Early access reviews note it’s more story-driven than mechanics-driven, with a bleak humor that lingers.
Game Modes
Single player
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