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In this adventure puzzle game, you play as Merle, a well-meaning but underfunded bug researcher who stumbles on a cryptic book about Globbletops. His quest to document these mythical creatures, part insect, part enigma, takes him to a remote mountain range where strange phenomena and tricky environmental puzzles block his path. Each level blends exploration with logic, as you rearrange objects, decode clues, and avoid hazards to uncover the truth behind the Globbletops’ disappearance. The tone is light but the challenges are clever, with a focus on creative problem solving rather than combat or combat-like mechanics. Built in 72 hours for Ludum Dare 55’s “Summoning” theme, the game leans into its tight scope with charm. Hand-drawn art and quirky dialogue give Merle and his world a distinct personality, while the puzzles reward attention to detail. Though brief, it scores high on replayability for its inventive twists and the satisfaction of piecing together its absurd narrative. Community feedback highlights the game’s clever use of limited resources, with some calling it “a hidden gem among tiny dev efforts.”
Game Modes
Single player
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