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Witch Hunt casts you as a witch navigating a large maze to gather keys. The objective is simple but tense: dodge obstacles and enemies while mapping out the labyrinth's layout. Each level ramps up the pressure with tighter corridors and faster threats. The game's minimalistic graphics and rapid gameplay make every move feel urgent. Released in 1986 for the BBC Microcomputer System, this single-player title leans into straightforward 8-bit charm. Stephen Gray's design prioritizes reflexes over complexity, a formula that still works for quick bursts of nostalgia. The Micro User's release history shows a focus on lean, challenge-driven titles, and Witch Hunt fits that pattern cleanly. Its age shows in the sparse visuals, but the core maze-running remains satisfyingly brisk.
Game Modes
Single player
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