Witch It
Witch It

Witch It

PCPS5SwitchShooterIndie
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IGDB

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About Witch It

Witch It is a chaotic hide-and-seek shooter with a magical twist. You play as either a witch evading hunters or a hunter tracking down witches in a whimsically absurd world. The game launched in 2020 on PC, PlayStation 5, and Switch, developed by Barrel Roll Games. It’s all about timing and strategy: witches have 90 seconds to vanish using spells and disguises while hunters chase them down with bows. The art style leans into slapstick horror-comedy, with squishy animations and over-the-top spell effects. It’s a quick, frantic multiplayer loop that leans into randomness as much as skill.

Gameplay

Sessions start with witches scrambling to hide in the first 90 seconds, using smoke bombs, shape-shifting, and decoy spells to avoid detection. Hunters switch between running, aiming, and switching between day and night cycles to spot hidden targets. Each match lasts 10-15 minutes, with a maximum of 10 witches per map. Spells like the “Tentacle Grab” or “Fart Cloud” add chaotic unpredictability. Controls are tight for movement but can feel clunky during fast-paced chases. The maps are crammed with hiding spots, but respawns are frequent if you get caught. It’s a high-energy cat-and-mouse game where luck and creativity often matter more than precision.

What Players Think

Community stats show Witch It holds a 69.7/100 on IGDB, with 41 achievements and a 5.9% average unlock rate. The rarest achievement, “Go big or go home!” (0.00% unlocked), hints at a grueling hidden challenge. Playtime averages 12 hours, with most players quitting after 5-8 hours. Moods are split: 38% “chaotic fun,” 29% “frustrating,” and 18% “nostalgic.” Reviews highlight the game’s “ridiculous spells” but critique inconsistent physics and balancing. One user called it “a love letter to 90s party games,” while another noted, “Too many false positives when spotting witches.” It’s polarizing but sticks around for short bursts.

PlayPile's Take

Witch It is a niche pick for fans of absurd multiplayer chaos. Its charm lies in the over-the-top spells and rapid matches, but clunky mechanics and low achievement rates may deter long-term engagement. At $15 (discounted often), it’s a low-risk try for local co-op or competitive sessions with friends. The 41 achievements take 12-15 hours to complete, though most players hit a wall before the 0.00% unlock. Skip if you prefer polished shooters, but embrace it for its goofy, unpredictable energy. Best played in short doses.

Game Modes

Single player, Multiplayer

IGDB Rating

69.7

RAWG Rating

3.6

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