

IGDB
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Witchfire is a first-person shooter where magic and firearms collide. Play as a witch hunter transformed through forbidden sorcery, battling through procedurally generated levels filled with enemy witches and their spectral soldiers. Use enchanted guns, summoning spells, and tactical prowess to navigate each run. The game balances difficulty with reward, letting you adapt your playstyle between attempts. Developed by the team behind Painkiller and Bulletstorm, Witchfire leans into fast-paced combat and varied weapon loadouts. It offers multiple paths to victory without punishing restarts, a claim that might appeal to fans of challenging shooters. Launching September 2024 on PC, it positions itself as a roguelite with more forgiving mechanics. Early community discussions highlight its blend of action and strategy, though specifics remain under wraps until closer to release.
Desperate for a chance to triumph in the deadly war against witches, the Church calls on forbidden pagan magic to turn willing sinners into immortal witch hunters called preyers. Armed with powerful spells and fearsome firearms conjured by the best Vatican sorcerers, your mission is to find the infamous witch of the Black Sea, destroy the phantom army that protects her, and retrieve a mysterious artifact that can finally turn the tide of war.
Game Modes
Single player
IGDB Rating
52.8
RAWG Rating
3.6
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