Worms
Worms

Worms

Team17 Telegames October 31, 1995
PCMacSNESPS1PSPDOSGenesis/MegaDriveAmigaSaturnAmiga CD32JaguarStrategy
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78

IGDB

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About Worms

Team17 launched Worms on October 31, 1995 as a turn-based strategy title that lets you command squadrons of cartoonish worms. The game hit PC, Mac, Super Nintendo, PlayStation, and several retro consoles including the Amiga and Sega Genesis. You control a team of worms fighting across destructible landscapes filled with explosive weapons and environmental hazards. It supports single-player campaigns and multiplayer matches for up to sixteen people on one machine. The game arrived just as online play was nonexistent, relying instead on hot-seat competition. Despite a steep learning curve requiring manual reading, the chaotic physics and weapon variety defined the genre for years.

Gameplay

Each turn involves moving your worm across a scrolling map before selecting an item from a rotating arsenal. You might fire a bazooka at a specific angle or drop a sheep on an opponent to deal area damage. The terrain reacts to every explosion, creating new tunnels and altering cover positions dynamically. Sessions play out as a mix of careful calculation and wild luck since wind speed and weapon spread can ruin your aim. You rotate through weapons like the holy hand grenade or super sheep until you eliminate the enemy squad. Matches end when one team wipes out all opposing worms, often resulting in screaming matches over a single lucky bounce shot that killed your last survivor.

What Players Think

PlayPile data shows the community rates this title at 78 out of 100 based on 199 user scores on IGDB. Players report an average completion time that varies wildly depending on whether they focus on campaign challenges or just multiplayer chaos. The prevailing mood is described as chaotic and competitive, with reviews frequently mentioning the frustration of losing to random chance. Historical pricing data indicates the game remains accessible at a low cost, with a historical low of $1.59 on Steam. Critics and fans alike agree that while the manual helps, the real skill comes from mastering the physics engine rather than memorizing stats.

PlayPile's Take

This game costs just over a dollar, making it an easy buy for strategy fans who enjoy high-stakes tabletop style combat. You will need patience to learn the weapon arcs and terrain destruction mechanics before enjoying full matches. Achievements track your progression through various campaign modes but offer little incentive for casual play. Do not expect a polished modern experience as the controls feel dated on current hardware. If you want a game that pits friends against each other with absurd weapons and broken physics, this is it. Skip the hype and just buy it for the price of a soda.

Game Modes

Single player, Multiplayer

IGDB Rating

78.0

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