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Build your squad of five mutants from a pool of fifteen and navigate a top-down world to stop rogue genetic threats. Each mission lets you pick between real time side scrolling brawls or turn based tactical fights. In action mode you control one character at a time using their signature abilities while the rest of your team auto attacks. Strategy mode shifts to grid based positioning where every mutation has distinct stat bonuses and battlefield effects. The dual combat systems set this apart from early 90s RPGs. Players could brute force solutions with rapid fire powers or methodically plan team compositions for maximum synergy. With branching mission outcomes and permadeath for captured mutants it demands careful resource management. DOS users at the time praised the deep customization despite clunky interface elements. The mutant roster includes fan favorites and obscure comic book characters all with unique skill trees.
Game Modes
Single player
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