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Xentra Station is a 2D platform shooter with retro visuals and fast-paced combat. Developed by Klemen Zagar and published by Sektor 13 Games, it dropped on PC in December 2025. The game throws you into a sci-fi setting filled with crumbling alien tech and hidden dangers. You play as a lone operative navigating vertical levels, dodging lasers, and blasting enemies with a limited arsenal. The vibe is reminiscent of 90s side-scrollers but with sharper mechanics. It’s a short, punchy experience, perfect for quick sessions. If you like precise platforming and twitchy gunplay, this one’s got you covered.
You spend most of your time jumping between floating platforms while fending off swarms of bots and hostile creatures. Movement is tight, with momentum-based jumps and a basic double-jump. Combat feels responsive but restrictive, you carry one weapon at a time, switching between a rapid-fire pistol, a slow-charging plasma cannon, and a homing grenade. Levels force you to mix platforming and shooting, like dodging turrets while climbing a collapsing tower. Boss fights test both reflexes and pattern recognition. The controls are straightforward, but the difficulty spikes unpredictably. Sessions rarely last longer than 20 minutes, which keeps things snappy but can feel fragmented.
PlayPile users rate it 82% positive, with 68% completing the main story. Average playtime is 6.2 hours, and 34% of players hit 100% completion. Community moods are split: 45% call it “addictively challenging,” while 28% gripe about “cheap death traps.” Critics on Metacritic average a 76/100, praising the art style but criticizing uneven difficulty. Achievement data shows 150 total trophies, with a 78% global completion rate. Reviews highlight the retro charm but note that some levels feel punishingly unfair.
Xentra Station is a solid but flawed pick for platformer purists. At $24.99, it’s a low-risk buy if you enjoy retro aesthetics and don’t mind retries. The 150 achievements add replay value, but the inconsistent difficulty might frustrate newcomers. Skip if you prefer forgiving games or open worlds. Stick with it if you miss the precision of classic 2D shooters, just be ready to die a lot.
Game Modes
Single player
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