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You control a glowing mineral in a ruined landscape where platforming meets puzzle solving. Move through decaying forests and shadowy caves by walking, leaping, and sliding to collect fireflies that cleanse corrupted areas. Each level requires precise timing and spatial awareness to navigate hazards while restoring fragments of the environment. The simplicity of movement contrasts with the challenge of balancing exploration with the need to reach distant purification points. The game’s visual style emphasizes the clash between decay and renewal, with environments shifting from muted grays to warm yellows as you progress. While the core loop of jumping and collecting is straightforward, later levels layer in physics-based obstacles that test reflexes and problem solving. Early access players on Discord note the satisfying click of a well-executed slide through a narrow gap, though some find the lack of checkpointing in longer levels frustrating.
Game Modes
Single player
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