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Pilot a fighter jet in this 1985 arcade shooter where you battle waves of enemy aircraft. The screen shows your cockpit view with a fixed perspective that lets you rotate the camera freely. A central aiming crosshair locks onto foes as you fire missiles and machine guns. Gameplay focuses on quick reflexes and tracking targets across the open sky. What really grabs attention is the early use of a free-rotating camera in a first-person combat game. Before many rivals adopted similar mechanics, Zero Target let players scan environments without static screen boundaries. Though short on story, the tight controls and repetitive enemy patterns kept players coming back for high score chases. Arcade purists often rank it among early ’80s shoot ’em ups with lasting replay value.
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