
IGDB
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Zoe Begone! is a chaotic run-and-gun shooter from Retchy Games, published by PM Studios and released on September 17, 2025. Blending the twitchy platforming of Metal Slug with the endless respawns of Resogun, it’s a bullet-hell arcade romp set in a hand-drawn, film-reel aesthetic. You play a character battling their creator, literally, as the artist wields paint and ink to erase you. Available on PC, PS5, and Switch, it’s a single-player sprint through looping levels packed with relentless action. Think fast, move faster.
Zoe Begone! uses twin-stick controls for tight, twitch-based combat. You dodge swarms of projectiles while platforming across destructible environments, often respawning mid-level due to its “infinite loop” structure. Each session feels like a high-stakes dance: shoot enemies, avoid traps, and use the environment to counter waves of attacks. The art style isn’t just visual flair, the hand-drawn animation feels alive, with enemies and backgrounds flickering like old cartoons. Boss fights force you to adapt on the fly, balancing pattern memorization with reflexive dodging. It’s exhausting but addictive, punishing yet rewarding in bursts.
PlayPile community ratings are 82% positive, with 65% of players completing the game. Average playtime is 6 hours, though 30% log under 3. Community moods split between “chaotic fun” (45%) and “annoying repetition” (25%). One review calls it “relentless fun with a steep learning curve,” while another gripes about “unforgiving difficulty.” Completion rates drop after the third level, where looping mechanics wear thin for some. Achievements (15 total) focus on speedruns and survival streaks, with 70% unlocked by most players. Critics praise the art style but note the lack of polish in later levels.
Zoe Begone! is a love letter to arcade-era chaos, best for players who thrive on punishment and precision. At $29.99, it’s a short but intense experience, ideal for those who’ve mastered games like I Wanna and enjoy bullet-hell mechanics. The achievements add replay value, but don’t expect a forgiving design. If you’re okay with dying 40 times to unlock a single badge, this one’s for you. Otherwise, skip the loops.
Game Modes
Single player
IGDB Rating
83.0
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